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Jelly defense wiki
Jelly defense wiki









Both the charged and regular attacks may be avoided by using a defensive move (such as the block of the regular sword).

jelly defense wiki

The best strategy to kill slimes is to quickly move into striking distance to prevent their charge attack and corner them against a wall or, ideally, in a corner (of walls, rocks, or both). When a slime is hit, it will be knocked back a short distance, out of range of melee weapons.

jelly defense wiki

Occasionally slimes will enter a state of rage after being attacked, causing them to move significantly faster and have red eyes.īeing hit by a slime reduces health and may cause the Slimed debuff. If there is an obstacle in the way, the charge jump will cause them to bounce off the object (sometimes multiple times if they're in a tight spot). The charging animation resembles the slime becoming almost flat to the ground. Either they bounce slowly at the player, or they "charge" to jump at the player from a distance. If the player enters this zone, the slime will attack.

jelly defense wiki

Slimes spawned by killing a Big Slime do count towards the goal.Įach color of slime has a unique stat set.Īll colors of slimes, both male and female, have an attack zone of 4 tiles in all directions. All Slimes in the game count towards this goal ( e.g., in the Secret Woods) except for Big Slimes and Slimes raised in a Slime Hutch (by means of a Slime Incubator or Mating). You need to kill 1000 Slimes of any color for Monster Eradication Goals.

#Jelly defense wiki code#

They come in five different variations, all based on the same sprite and code (a color hue is added to the grey sprite found in data files). Slimes are enemies that can be found in various locations, including The Mines and the Secret Woods. If reached bottom of Mines: Diamond (0.05%) Prismatic Shard (0.05%) Sap (all but Big Slime) Slime (all Slimes) Mahogany Seed (Secret Woods slimes) See tables for specific drops. On the other hand, this might be a risky tactic, as the more jelly Noise that there are, the higher the chance of the player being struck by one of the lightning bolts that they pass among themselves or falling victim to their health-draining tentacle.The Mines, Skull Cavern, Quarry Mine, and Secret Woods However, a player may want to purposely avoid attacking these Noise in order to allow them to create more enemies (possibly more Jelly Germanic in particular, as they give more EXP for their erasure) to defeat, and thus provide the player with more EXP.

jelly defense wiki

Jelly Germanic cannot clone themselves, so attacking Jelly Neocoustic first is best if the player wishes to stop them reproducing (due to their resistance to negative (long-ranged) psychs, it may be better to favor positive (close-ranged) psychs when attacking them).

  • Tentacle Reeling: The Jelly Germanic will swing its large central tentacle to stab and reel in the player into its "Jelly Prison", causing immobilization while the Germanic drains its target's HP.
  • These will damage the player if they get in the way and cause Jelly Neocoustic that collect the damaging pass to use Jelly Mitosis.
  • Lightning Pass: If there are any other jelly Noise on the battlefield, Jelly Germanic will send out a lightning bolt to another Jelly noise, which will bounce between other Jelly noise.
  • Drifter: The Jelly Germanic extends its smaller tentacles passively as it drifts around, causing damage and possibly immobilization upon contact with the player.








  • Jelly defense wiki